The Witcher 3: Wild Hunt just received patches 4.01according to which Digital Foundry video analytics Increases ray tracing performance at 30fps on both PS5 and Xbox Series X but lowers performance mode at 60fps.
The Witcher 3 patch 4.01, available for a few days first real official update For the Full Version of the CD Projekt RED title, but something obviously went wrong and the video below explains it very clearly.
there was a need Boost performance in 30fps mode with ray tracingand from that point of view the goal was achieved, with frame rate consistency being significantly more robust thanks to some minor compromises, especially on the Xbox Series X.
But when you switch to performance mode, the situation changes inexplicably and the game also drops ten frames per second in certain situations where previously 60fps is usually constant.
In short, it looks like the Polish studio will need to get back to work quickly to figure out what’s going on and release at least one fix that will fix the issues with the latest patch.