Starfield: Todd Howard explains how to make a thousand visitable planets

Inside star field players will be able to visit more than once 1,000 planetsIt was deployed on 1.00 star systems as announced in the June 2022 Xbox Summer Showcase. That’s a really substantial amount, and Todd Howard, director of the development studio, said: technical That’s what Bethesda makes them.

The opportunity to do this was on the Starfield Signal podcast, where the famous game designer shared some fresh insights about the game.

Basically, for the Starfield planets, Bethesda used a new development technique in which it created large patches of land, many of which were enhanced by hand-designed structures and various characteristic elements. He then took them and used them to cover the surface of the planets, mixing them together in the process.

So Starfield planets were not produced procedurallyIt is clear that they will be like the ones in No Man’s Sky, but also enriched with procedural elements. It remains to be seen how discoverable they will be and what the purpose of doing so will be.

You don’t have to wait long to learn, because the game launched Coming September 6, 2023 on PC and Xbox Series X/S. Meanwhile, we’ll see it in action during the Starfield Direct on June 11, 2023, which will air right after the Xbox Showcase.



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