Now The Legend of Zelda: A Link to the Past is is refillable Moreover Windows and Nintendo SwitchThanks to reverse engineering of the game code by a programmer named xander-haj on Github. This rewrite of the Super Nintendo classic was made in C and contains an astonishing 80,000 lines of code.
This version of The Legend of Zelda: A Link to the Past contents of the originali.e. same levels, same enemies and same puzzles. Currently requires the PPU and DSP libraries for the emulator to run Lake SNES, but he may soon get rid of it. Among the features stands out the possibility of running the original machine code in parallel with the code obtained by reverse engineering, thanks to the creation of state records of both versions of the game after each frame of the game.
This excellent project would not have been possible without Zelda 3 JP where the original rom was reduced to assembly code. xander-haj set out from this to create his own version and found the collaboration of nineteen other programmers.
Among the new features This version of The Legend of Zelda: A Link It draws attention to the past for pixel shaders, widescreen support, the addition of a high-resolution game world map, and a second item slot that lets you swap the active item faster.