PC version Sackboy: A Great Adventure got a new one today patches which among other things added DLSS 3 and Shader Execution Reordering support For all RTX 40 series cards We also remind you that the game supports DLSS 2 with all RTX GPUs since its launch.
Therefore, thanks to the update, it will be possible to take advantage of Frame Generation for the benefit of performance. Now, among other things, Sackboy: A Great Adventure is one of the few games that supports Shader Execution Reordering, which improves the efficiency of using ray tracing by reducing the load on the GPU and thus achieving better performance. For the rest, the update also fixes some minor bugs.
Here are the translated patch notes:
- Added DLSS 3 and Shader Exectuion Reordering support for Nvidia 40 series graphics cards
- Fixed Sackboy’s rolling animation getting stuck in certain places.
- Fixed Sackboy getting stuck in the pod if another player leaves the game.
- Fixed UI popups appearing on loading screens