Internal discussions are ongoing within the company, according to Takato Utsunomiya, COO of The Pokémon Company. to guarantee a certain level of quality for upcoming pokemon games without reducing regular release rates and as elevated as fans are used to.
“I think overall, if you look back, the path we’ve taken so far has been one of regular product releases. fairly constant cadence“We’ve always had new experiences for our go-to-market products and our customers, and that’s how we’ve been up to now,” said Utsunomiya.
“I think that’s still how we do it, but as development environments change, there’s more and more discussion about how we can continue to do that while making sure we get it to market. quality products“
Pokémon: Too many games in too little time?
Despite the outstanding sales figures, the last games in the series, Pokémon Legends Arceus and Pokémon Scarlet & Violet, which were released last year, painfully broke records. criticized on the graphic and technical front. In particular, the ninth-gen games released showed the side of a host of bugs and undeniable technical flaws that have caused even the most die-hard fans to squint.
For some, part of the problem high rhythms While The Pokémon Company has produced new games (for example, only three main games and various DLCs were released between 2019 and 2022), the average industry average has fallen in recent years as the development of a video game has become increasingly complex. and long process. As a result, Game Freak wouldn’t have the financial time to make every new game in the series better; this is an issue that seems to be more and more prominent with each new release.
It looks like The Pokémon Company isn’t neglecting this aspect, or at least it seems from Utsunomiya’s words, which should bode well for future games.