Takuro Yasudaworking on audio component The Legend of Zelda: Breath of the Wildrevealed a few secrets about its creation. sound effects Famous game for Nintendo Switch on the official Japanese site of the company.
Yasuda took his job very seriously, recognizing that sound effects play an important role in covering a vast space. open game world The Legend of Zelda: Breath of the Wild. This affects both ambient and character voices, down to Link’s hardware.
Yasuda used one to record all the various effects. recording studio He specializes in getting all the tools he needs. Different effects from sounds and voices have been recorded. Yiga clan they derived from the developer’s own voice, but for many other things it was about recording live sounds.
Especially,equipment Wood, metal, and cloth objects were used to reproduce the sounds that Link’s weapons and tools would make.
The attempt to convincingly suggest the voices of the walking hero seems to be a special case.
It’s not just in terms of impact, stepswhere conditions like walking on dirt, sand or even ice are replicated (with the problem that this tends to melt too soon), but also regarding equipment contact with Link’s body.
Yasuda was initially unable to imitate believable and intelligible voices until he adopted a solution found by observing the real world: dividing the effects according to the protagonist’s stance.
In the app, a certain sound is activated when Link puts his right foot, unlike what is active when he puts his left foot. alternately in this way, different sounds refer to different parts of the equipment the hero is using at that moment. It also gives an idea of the care taken in creating the game world for the new The Legend of Zelda: Tears of the Kingdom, which we look forward to reviewing.