Among the many interviews supported by Naoki Yoshida There was also a rather interesting episode that came out almost all together these days and in the last few hours, which brought up the fact that the director and his crew just didn’t take it into account. Final Fantasy 16 A”JRPG“but they don’t want don’t even use that term.
JRPG is an acronym for “Japanese Role-Playing Game”, which is a broader definition that includes role-playing games developed in Japan and in principle defines itself as a true subgenre with common features. a particular historical period (central narrative with linear story and often turn-based combat).
Final Fantasy 16 has already shown that it wants to distance itself from tradition by offering a very action-packed approach to combat as well, but denial The classification under the JRPG definition is deeper than you might think: The term is seen as discriminatory even by Japanese developers, as Yoshida and its translator Koji Fox explained in an interview with Australian youtuber Skill Up.
When asked if JRPGs have evolved similarly to the one seen in action, Yoshida explained that the term JRPG coined almost 20 years ago, and popped up almost immediately for Japanese developers. discriminatory. Given that the term was never heard as its own in Japan, it was actually only used by the Western media and public. “It seemed like a description made to make fun of those who are still committed to creating these kinds of games that evoke bad feelings,” said the director of Final Fantasy 16.
“We understand that lately cataloging as a JRPG has taken on different connotations and is used in a positive way, but we still remember it being used in a negative sense instead.” As such, Yoshida not only refuses to describe Final Fantasy 16 as a JRPG, but even asks that the term not be used. For the rest, we point you to Final Fantasy 16, which we recently tested.